If a change in either of these is detected, the user will now see an in-view indicator button to quickly regenerate the geometry and/or HDRI. In-view Indicators When an update is made to a geometry shader, such as a displacement, flake, or bubble setting, or when an HDRI is changed, and an update is required, the user needs to regenerate the model /and/or environment to see the result. This provides a higher quality result for printing which requires a higher level of tonal variation. Set to a CMYK color profile, an 8-bit image has 256 tones per color, where a 16-bit image contains 65,536 tonal values. A 16-bit image contains more tones per color channel than a typical 8-bit image. KeyShot 8.1 follows quickly on the heels to introduce in-app problem reporting, 16-bit PSD output, in-view indicators for geometry shader, full-resolution HDRI update, and invert selection capabilities, along with many other improvements and bug fixes.ġ6-bit PSD Output 16-bit PSD output is now available for still images, animation frames, and configurator output. KeyShot 8 was released with advanced rendering capabilities such as displacement mapping, bubbles, and flakes, a unique approach to creating cutaways, volumetric materials including volume caustics, and interactive image color and intensity curve adjustments. The new version focuses on stability and feature improvement along with new usability features to improve output, issue reporting, and the visual creation workflow. Tustin, California, November 19th, 2018 – Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, the first real-time ray tracing and global illumination program for 3D rendering and animation, today announced the release of KeyShot 8.1.
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